#give me my dual wielder!
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stephaniejuhnay · 4 months ago
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Okay but is Kirito in the ROOM with us in S4?!
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minnaci · 7 months ago
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gojo satoru x gn!reader · nsfw · wc: 0.7k
satoru's omegan nature has long been a source of contention with his clan. luckily, shame has no place in your bed, much less between your legs. yes, he'll claim you anyways.
contents: a/b/o dynamics feat. omega gojo, brief satosugu, penetrative sex (reader receiving), buttplug mention (gojo receiving), mating/claiming, heavy themes of possessiveness
reader details: reader is called "omega" and referred to with they/them pronouns. they are described as having a hole, but no other gendered or physical descriptors are used for their appearance.
a/n: this is my entry for @lorelune's spring fever a/b/o collab! im a bit late but i hope u all enjoy nonetheless :3
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The Gojo clan is steeped in tradition. Old money and older power seeps through their veins, soaks in their roots like the finest green tea leaves in boiling water. 
Their greatest pride— Satoru, the dual wielder of the Six Eyes and Limitless. The most powerful sorcerer of his generation, and of all the generations that precede him. 
Their greatest shame— Satoru. Omega.
It’s funny, though. He’s never felt like an omega. Not when he single-handedly defeated his “strongest” handler at the tender age of six. Not when he grows up and learns to exorcise curse after curse with the barest flick of his finger. 
When he shares his first heat with an alpha well over a decade later, Satoru is still the one doing the fucking. He sees nothing wrong with that. He’s the strongest. Why wouldn’t alphas submit to him? 
Geto does it easily enough, spreading his legs with a sly, easy smile, and Satoru finds great pleasure in taking his best friend apart piece by piece until his big, strong alpha is nothing but a drooling mess in his sheets. 
It’s nice in the way that drinking water is nice. Refreshing. Necessary to maintain good health. But Satoru has always had a sweet tooth, and it only took a decade to instill within him the killer instinct befitting of the sole heir of the Gojo clan. 
Geto never stood a chance against Satoru. 
But Satoru… Satoru never stood a chance against you. 
Sharing heats with you is electrifying. There’s something that feels so right about the soft, hot squeeze of your pretty hole around his cock. Your gasps and moans stoke a fire in his chest— one that tells him to fuck you deeper, claim you for his own. And you are his. Nobody would deny it— how could they hope to defy Satoru’s will, Omega or not? 
“Satoru,” you whine, scent reeking of warm vanilla and aching desperation. Your pleasure is honey for his sore throat, your moans airy as spun sugar. “Satoru, please, please, need you.”
“I’m here,” he pants against your mouth. His hole flutters around the plug that occupies his ass, but that pleasure is secondary to the pure bliss of sinking deep inside your pulsing heat. He gives an experimental grind, and you let out matching whimpers. Oh, Satoru might be the Heavenly Son, the strongest, the most powerful, but you are the perfect Omega, all sticky-sweet slick and heady submission. “Let me have you, Omega.”
Your scent blooms as you clench down, a wordless plea. “Yours! Satoru!”
“Greedy little thing,” Satoru purrs and nips at your swollen scent gland, drawing a pitiful whine from your throat. Still, though, you keep your neck bared to him, allowing him to scent you and mark you as he pleases. It sends a thrill through some deep, base part of him— you belong to him as stars belong to the sky, as rain belongs to the sea. You belong to him as a rabbit belongs to the wolves. You are his in the way that nothing else is. 
Something primal swoops in his gut— some previously dormant instinct brought to light by your ardent adoration. His teeth sink deep into the soft flesh of your scent gland. He has an Omega’s blunt fangs, dull things made for gentle nibbles and playful nips, but what he lacks in biological imperative he makes up for with single-minded force.
He is the strongest, after all. He’ll claim you as his mate— teeth bared an act of defiance against biology, against curses, against the world. Belonging is the rivulets of blood that run down your neck. Pleasure is the forceful snap of two souls into inevitable orbit. Love is teeth in skin, tongue against flesh. 
Your body goes slack beneath him, and your hole clenches almost unbearably tight as an orgasm razes your body in white-hot pleasure. Satoru’s hole clenches in sympathy, milking his plug even as you milk his cock. Your body begs him to claim it, begs him to pump you full, and who is he to ignore his Omega’s siren song? He spills into you, thick and hot, and copper-iron-metal drips from his fangs as he wills your impossible bond into reality. 
To be Gojo Satoru is to live alone and in defiance— of his clan, of his restrictions, of his nature. To be Gojo Satoru’s mate is the opposite. He will never let you walk this world alone. 
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“Omega,” he growls, because that is what you are. Satoru’s Omega.
“Satoru,” you whine back, and that, too, sounds just right. Your Satoru.
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lilbittymonster · 3 months ago
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Day 11 - Duality / Dual Wield
A Tale of Two Kitalis
When I first designed Kitali, she was a tiefling ranger for a 5e Tal'Dorei campaign. She was a dual wielder of two elven scimitars, taught by one of her companions, and their mission was to aid one of the druidic circles in repairing the damage of rifts made between the prime material and other elemental planes.
When that campaign collapsed after only 8 sessions, I was devastated. I had put in probably around 5 or so months worth of work into her backstory, and weaving it alongside my 6 other fellow players' backstories, as well as an in-depth session 0 with our DM that fleshed out her family and her prior relationships further.
Fast forward to around a year into lockdown. I was convinced by a friend and a couple other Twitch streamers to give the free trial a go, and decided to try remaking Kitali for the world of FFXIV. I was able to salvage a lot of her original backstory, actually, which made me SO happy that I wouldn't have to re-imagine her from the ground up. The only things missing were her two short swords (and her big ram's horns, but that was negligible.)
I wound up falling completely in love with being a dragoon, and it is still her main job, but Kitali Moonblade is not complete without her dual wielding abilities. And having the lore of the shinobi wind up being so close to home once I settled on her full backstory, I couldn't separate the job from her. So now she has a hybrid main job of both her dragoon and ninja abilities.
As much as I am glad that the campaign ended, I still mourn for the potential my little purple tiefling had, and some small piece of that can still live on in XIV Kitali.
Prompt List
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vigilskeep · 6 months ago
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Which builds are u using for urself and the companions on wotr :0 ive been meaning to try out the game and ur posting gave me motivations
crpgbro on youtube has an insane number of build videos and while i have watched more than i’ve actually tried out, i’m immediately having so much fun with my druid that i won’t hesitate to recommend them. and just the sheer number gives you a lot of cool ideas to start from, including a couple variants for most companions
my only caveats would be that each build for the main character is designed for a particular mythic path, which if you’re not familiar, is a route your character takes throughout the game gaining the abilities of a mythic creature like an angel, demon, lich, trickster, etc. it’s a big part of the storytelling as well as the gameplay, so it doesn’t necessarily leave you the most rp versatility especially if you’re new to the game and don’t know what direction you’re going to want to head. the builds are also a little min-maxy so there’s an overall preference among the builds for, i don’t know, humans with the pickpocket background, and a lot of strength-based damage dealers no matter the class, and having access to an animal companion, etc. etc. just because certain things happen to do well in the game. which can feel restrictive, for character building
however he’s building for the stupidly high difficulties so if you’re a regular person playing normal or lower difficulty like me, tweaking it for what you want to play seems absolutely fine. i didn’t play a human for my druid so i totally lost out on a bonus feat that would’ve been really helpful for the first couple of levels and you know what? it was literally fine. and as far as i can tell the mythic paths will have a little something for everyone, even if the synergy isn’t perfect to get the Best Build Ever if you go off the road
but he’s not the only one, there are plenty of builds and build advice givers online if you just start looking. not as vast resources as for something a little less niche, but plenty. it helps the wild variety in the character creator feel a little less overwhelming!
if you don’t want to stick tightly to a build, the most important thing i’ve learned about pathfinder compared to the dnd system in bg3 is that in bg3, feats are a fun little occasional flavouring, whereas in pathfinder you get way more feats but the correct feats are fundamentally necessary to being a good caster or archer or dual wielder or whatever. so the important thing is figuring out the feats that are necessary for your play style. which is easy enough to figure out if you look at a few builds. and honestly i kind of like that because it feels... more real? like for example your archers need a bunch of highly specific skills to be functional in a fight, like a feat that stops them from having a penalty picking out a target who’s in the middle of a melee scrum, and nobody without those skills could just pick up a bow and do what they do. it feels more earned, somehow? but that’s just me putting more storytelling weight on it than there is as always haha
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ficretus · 6 months ago
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I've seen many interpretations on what Cinder's left arm could look like post theoretical redemption.
No arm option is probably my least favorite. Yeah, there is an interesting symbolism of it being permanent reminder of Cinder's past, how not everything can be restored way it was. However, I feel like a missing eye and scars already do that. Missing arm would also severely hinder her combat abilities (being both dual wielder and archer), which clashes with my idea of Cinder actually helping the good guys as part of her redemption arc.
Mechanical arm is fairly common option. It's a go to option for characters with missing limbs in the show, so it's a safe option to bet on. However, I feel like mechanical limb has negative connotations in the context of Cinder. Combination of her being enslaved by Atlas as a child and her previous limb not belonging to her. So I'm not sure Cinder would accept Atlesian prosthetic limb.
Glass arm is cool option. It symbolizes Cinder both using her powers in non destructive way and her taking control of her own destiny. However, to me glass arm is way too impractical even with "rule of cool" factored in. Glass is neither elastic enough to mirror joints, nor is it good idea for your limb to be so brittle (magic or not, Cinder's glass creations break way too often). Glass eye on the other hand, I can see that happening.
Option I'm leaning the most these days is Aura limb. I like it as both inversion of Grimm arm and because I like the prospect of Jaune being the one to redeem Cinder. Instead of it being soulless and intrusive foreign object, it would symbolize Cinder opening up and her broken self being mended. I imagine it functioning similarly to Grimm arm, being able to reform out of Cinder's Aura if necessary. However, instead of draining Aura, it could carry the piece of Jaune's Semblance and allow Cinder to give her Aura to other people.
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feniksido · 1 year ago
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Ok tell me about your ocs right now
-fuckitwebhaal
I was thinking really hard about who to talk about because I HAVE SO MANY but I decided on my two main Baldur's Gate characters so RAAAA
First is Zenith the Silver aka The Dark Urge
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Zenith is 42 years old and kind of pissed about it cus his knees are starting to hurt. When he was adopted into his family he was given the name Zenith and after the whole killing your family cus the urges manifested thing he stopped using the name. Eventually when he moved into the city proper and knew he would need a name that wouldn't set off any red flags for people he went back to it.
He's a dual wielder fighter/rogue. He's incredibly efficient and doesn't care about right or wrong, nice or mean, he'll put on the mask that he needs when the situation requires it. He will gaslight the hell out of you and you know what that's okay. Very calculating, very quiet most of the time but when he does speak it's LOUD. So he tends to be a man of few words. His favorite animals are hyenas, he likes to read since that's how he learns to adapt to different situations (basically absorbing scenarios and playing them out since he doesn't get a lot of actual living interactions), and he has a very strong sense of smell. Incredibly insightful always people watching, looking at the subtleties
And now Santino! A Cleric of Talos
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Santino is a 54 year old mortal son of a cambion. He was raised by his cambion father and was named Santino as a joke. An infernal son named "Saint" raised by a devil. He was born because his mother was cursed with never-ending pain, she made a deal to that once she gave birth to a son she would be free from said pain. She died immediately after his birth. He was raised in like a basement demi-plane and when he was 13 he got kicked out and was told to go help bring people to make deals with. He was basically an unofficial warlock but his dad fucking hates him so he barely got anything out of it.
Santino was sick of it so he ran away instead and went to school. He sucked at it. He did eventually meet a girl at that school who he eventually married. They wanted to move to Waterdeep so she could continue her studies as an alchemist but on the way over there it was storming like crazy and the visibility was shit so they got ambushed by bandits. The bandits ended up killing Santino's wife while he was pinned under the cart. He begged his father to come help but he didn't show up and so instead he turned to the Stormlord Talos to give him the strength to imbue him with his fury and let him avenge his wife. And so he did. So he turned from the infernal to the divine and became a tempest cleric.
He's also ridiculously insane and completely unpredictable. This guy was my first Tav and he's been with me since Early Access. He's like chaos incarnate and i do love him.
Yes they are both evil, yes i can talk about them WAY more. I just love them so much
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csaberific · 8 days ago
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I played Veilguard, I have thoughts:
Played as a male elf rogue (because the Gaius-verse was lacking in both elves and rogues) with the Shadow Dragons. Romanced Davrin.
Stuff I liked:
The banter with Solas; I liked how Rook had the opportunity to trade barbs with Solas at pretty much every opportunity
Lore reveals were fun and boy howdy were there a lot of them
Combat made me motion sick at first but I eventually (I think??) got used to it. It was fun, though my lack of skill and knowledge got me lowering the difficulty halfway through. Headshots with the bow were plenty satisfying, especially as I went deeper into the Veil Ranger tree (I focused on archery because all my previous rogues were dual-wielders)
Felt very ME2-y, and since ME2 is my favorite from that trilogy it worked for me
But unlike ME2 companions definitely felt like they knew each other! Having them do their banter in the Lighthouse was a nice touch, allowing the player to hear conversations they might not have heard in the field
Of course the character creator was fantastic. I appreciated the glow-up for my Adaar Inquisitor, especially giving him a nice well-groomed beard
After the disappointingly tiny slice of Val Royeaux in DAI, it was nice to see proper urban areas in Minrathous and Treviso
Elgar'nan and Ghilan'nain were cool antagonists
Stuff I was iffy on:
Maybe I wasn't paying attention enough, but the focus on the main factions made the world seem kinda small despite the large geographical area being covered
A bit disappointed by the Davrin romance, didn't see a whole lot of emotional meat to it. I look forward to my other playthroughs so I can compare romances
Wait what happened to your army of elven agents, Solas?
I appreciate the non-binary representation in Taash and I recognize that self-discovery and coming out stories will always be relevant, but coming out stories in fantasy aren't really my cup of tea. I kinda wish it was less focused on that (I also acknowledge that my opinion as a cisgender man doesn't have a lot of weight in this)
Mod/patch wishlist:
Some way to hide the "skip" prompt that pops up in cutscenes, it messes with screenshots
Give the Inquisitor something more appropriate to wear in the final battle. It's the most Final Final Battle in the entire series, they probably shouldn't be in casual clothes!
The secret ending had me going "okayyyy" much like the ending to the Absolution animated series. I'd like to know where they're going with this before passing judgment
Overall I enjoyed it! Think I'll take a Dragon Age detox break (I played through the whole series and timed it so that I finished Trespasser on 10/30) before I dive into a replay of the Victoria-verse. The Rook there will be a female Qunari or human mage Crow.
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blackjackkent · 9 months ago
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OK, with Viconia dead, it's time to take Shadowheart into the Chamber of Loss.
Pretty sure this is going to hurt like hells.
Quick stop at camp for a long rest first - partly bc everyone is covered in blood and exhausted and needs to prepare emotionally for this experience, and partly bc @zenjestrr has given me some Helpful Tips on slight respecs for Jaheira that will increase her AC and hopefully lead to her not getting completely flattened on every single fight. Because we love Jaheira and she deserves for my gameplay to reflect her level of badassery.
(The primary changes are - switching her Circle once again to Circle of the Land, which allows her to take Mirror Image, giving her a spell-based boost of up to +9 AC, plus taking Dual Wielder instead of Mobile which gives her +1 AC since she's wielding double blades. With these changes and a DEX of 16 she's up to 17AC, which is the same as Hector.
Also have swapped out Crimson Mischief (one of Orin's weapons) for Bloodthirst (the other one) in her offhand, since when wielded in the offhand it also gives a +1 AC, bringing her up to 18. Zen also suggested a mainhand dagger I could have her run instead but that would entail unequipping Belm that we got from her sanctuary, so RP goblin brain is vetoing that one. XD This brings her up to 18AC from 15, though, which will help a lot.)
Fingers crossed for Jaheira getting squished less going forward. XD
We get a little chat with Shadowheart about Viconia during the long rest:
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"Shar did not come to Viconia's defense. All who bow to her are disposable pawns, in the end. The mission she sent me on was a lie - same as everything else she ever told me. She sowed her own downfall in trying to take the prism for herself. Had she never sent me, I'd still bow to Shar, none the wiser..."
She sounds so tired and sad. :( I think Hector would give her a hug if he thought she'd accept it. That's never really been their relationship, though, even if they have gotten much warmer towards each other since the Shadowfell. What she really needs from him more than anything, though, is a listening ear while she works this stuff out for herself.
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"Viconia won't be a problem anymore. What comes now?"
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Her shoulders square and her jaw juts out with sudden determination, muting the exhaustion for a moment. "My parents are still captive. I need to free them."
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dicesmasher · 3 months ago
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Finally, an elegant solution to dual wielding in 5e?
Dual wielding in D&D 5e sucks. Even if you pick up the necessary fighting style your offhand attack always uses a bonus action. I have been theorycrafting potential solutions on and off for months, but may have found my best solution yet.
This post is entirely with respect to the 2014 Player's Handbook rules.
In 5e, two-weapon fighting runs as thus: When you make the attack action with a light melee weapon in your main hand, you can use a bonus action to attack with another light melee weapon in your offhand. You do not apply your ability modifier to the damage of the offhand attack, unless it is negative (p. 195). Fighters (p. 72) and rangers (p. 91) can acquire the Two-Weapon Fighting fighting style at levels 1 and 2 respectively, allowing them to apply their ability modifier to the damage of the offhand attack.
In my experience, it is rare to see anyone pursue a dual wielding style. In theory, dual wielding should have a good niche as a way to do more potential damage than someone using a shield and one-handed weapon, and more likely to do some damage than someone with an all-or-nothing heavy weapon. However, there are two big problems.
The first is obvious - you must use your bonus action. Any dual wielder is thus locked out of doing anything interesting with their bonus action in combat, or risk becoming a sword-and-shield without the shield. The second is scaling. By level 5, most martials gain Extra Attack, but this doesn't affect dual wielding, so instead of making 4 attacks as you'd expect, you're still only making 3, and using your bonus action to do so. A quick house rule is to allow a level 5 character to make 2 offhand attacks with their bonus action, but this still doesn't really solve the action economy problem and doesn't make dual wielders any more attractive at lower levels.
For a while, the fix I placed in my homebrew rule document (though never playtested because none of my players play dual wielders) was to lift the bonus action requirement. This allows dual wielders to attack twice at level 1, and four times at level 5, with a damage output essentially equivalent to a greatsword assuming all attacks hit. With the fighting style applied, you may well outdamage the greatsword, but not by much, and heavy weapon users have other ways to do even more damage.
This worked fine until just the other day, I looked back at my homebrew monk rework, where I was trying to get monks on-par with other martial classes, and give them the opportunity for more diversity in playstyles, like armoured monks, strength-based monks, and dual wielding weapon monks. I then realised a problem.
The original draft of this post ended up on a monstrous multi-paragraph tangent about how my rule change interacts weirdly with monks with makes them kinda broken in combination with my monk buffs. To make this post readable, I'll spare you the details. But trust me when I say that allowing monks to dual wield without bonus actions, giving them a d8 martial arts die at level 5, and combining these with Extra Attack and Flurry of Blows, led to explosive amounts of damage. In the context of level 5, it's maybe not so bad when wizards can cast Fireball, and paladins exist, but monks only need to short rest to get their KP back. And rolling all those attacks massively increases the chance of getting crits.
But more importantly, I realised this was by far the best way to play monk, and there was no reason to play them any other way. Monks don't get fighting styles or any major choices beyond subclass that reward alternative playstyles, and most subclasses don't seem to mind having more attacks at all. Under this regime, dependent on a relatively obscure rule interaction, monk players in my games would be split between those who understand and use dual wielding, and those who don't.
"Wait... that's it!" I thought. "Fighting styles!"
Only two classes were really meant to interact with dual wielding - fighters and rangers! Why not bring back the bonus action restriction, and lift it only for characters on the relevant fighting style? This prevents a dual wielding rework from breaking classes that weren't designed with dual wielding in mind, while freeing up our Drizzt Do'Urdens to hack and slash with impunity!
The only problem with this new rule is that a monk could still take a level dip in fighter to get the fighting style, but this will also delay their Extra Attack and d8 martial arts die by an extra level, and I don't play with powergamers like that anyway.
Thanks for reading. I hope readers might consider doing something like this for their own games. And if there's a rule I've misinterpreted or you want more detail on how lifting the bonus action requirement on offhand attacks interacts with monks, let me know.
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chromorbid · 1 year ago
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I'm like so appalled that Fate/Samurai Remnant is not WILDLY POPULAR (based on how few people ever showed up to my streams of it and how little i see of it anywhere at all), especially with the gays. this game as so many god damn beautiful queer people in it.
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several characters have gender shit going on. the in-game profile descriptions refrain from gendering at least three of them.
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Saber's gender is left totally obscure--at least for a majority of the first half of the game. background NPCs assume they're a gorgeous girl, but Iori doesn't gender them AT ALL in my playthrough so far. that's like, nearly 30 hours of gameplay where they are talking all the time to and about each other.
Iori meets an AU girl version of his adopted father and recognizes her immediately and barely even questions why she's not man, despite knowing her as one.
here's my favorite interaction so far:
twitch
Zheng hits on Iori and then gets rejected and switches gears to hit on Musashi. man's playing the field with the dual-sword wielders (bisexuals)
this game is absolutely so comfortable as a queer person to play so far tbh. it gives me a feeling that the writers just get it.
also: you can pet almost every cat and dog in the game.
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sad to say you can't pet the pigeons tho :( but you can push em around a lil bit
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teecupangel · 2 years ago
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It was just announced that AC Mirage is releasing in October. Are you excited? (I managed to get the collectors edition!)
Congrats! I pre-ordered the Collector's Edition as well <3
Sidebar: the normal version is currently 49.99 USD in PSN which gives us an idea of how long (and how big) this game would be. It's not surprising as Mirage did start off as a DLC of Valhalla so this will definitely not be as long as the recent AC games. I hope that means this would have a tighter more focused storyline and doesn't mean the narrative suffers because it's shorter. Also, as it's available for previous generations, it would probably have the same graphic options as Valhalla.
Alright, this can be a bit of a rant because, well, it's me XD
I read it's using Origin's parkour system but they've improved on it which sounds nice 'cause it's like the love-child of old and current AC games' parkour system.
The scene where Basim used that lamp-looking thing to quickly turn? Reminded me a lot of the old AC games, that's for sure. And that throwing knife kill? Definitely gave me AC1 flashbacks XD
Special assassinations are back and, not gonna lie, absolutely excited for that. That was my favorite part of the stealth mechanics of Unity, Syndicate and Valhalla's Siege of Paris DLC. I'm hoping it's quite diverse like those games and that scene where Basim uses a rope to hang his target feels like one of the special assassinations.
Also, also, also...
Chain Assassinations look so cool and if this is an unlockable skill, I know where my early skill points are going XD
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As for open combat, I'm a sucker for dual wielders especially if it's the more traditional long blade/short blade combo and I love fighting styles that have a lot of twirling around so this entire sequence?
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Yeeeessss, thank you. Twirl for me, dorky wolf dad. Twirl. I demand more twirling.
Btw, his Mirage fighting style is a bit different from his AC Valhalla style and I wonder if we'll know why he changed his fighting style in Mirage? (I'm betting it's connected to his Loki memories)
Baghdad looks awesome btw and, not gonna lie, I am having AC1, Revelations and Origins flashbacks.
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Also, we saw another character in this trailer that is actually mentioned in AC Valhalla.
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(So we know he's not gonna die which is nice XD)
Overall: I am cautiously optimistic and I hope Ubisoft doesn't fuck this up. I really hope Mirage is a success so the higher-ups in Ubisoft see that stealth-heavy AC games are worth developing.
Also, I read the Prince of Persia remake is being handled by Ubisoft Montreal (who is also handling Hexe) who handled Mirage so this might be a good indication of the kind of game the Prince of Persia remake could be.
Also, because it's me.
Hello, Hidden Blade Kink, my old-ish friend.
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lasatfat · 5 months ago
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dadwc prompt list/info
general info:
I'm most familiar with the Inquisition roster, and I've played Origins enough to get a handle on those guys, I think. DA2, I haven't played as much. I'd avoid Awakenings and Absolution for now, because I haven't got around to them yet. I also haven't played Veilguard, but I'm developing some Rook ideas.
Please specify the prompt list you're using, if you can, so I can link back to it. Don't worry if you can't.
I'll be reposting stuff to AO3 by default, but if you'd rather I didn't repost for your prompt, I will absolutely respect that.
OT3/poly prompts are welcome, cracky ships are welcome, rarepairs are welcome. "LI swaps" are welcome (e.g. my Surana romances Alistair in my game, but you can request her with Morrigan, for example. Or a non-romanceable character. Anything you like). Nothing really grim, though, please.
If you send me prompts for platonic interactions, I will love you forever. I will give you a little digital kiss/hug/handshake/high five/wave.
If you send me something that I have a real mental block against for some reason, I will let you know and you can send in another prompt, if you want to.
If I combine prompts, I'll post one with a screenshot of the other(s), and privately answer the other ask(s) to link you up.
prompt fills
Blood of the Crow || Two Hands Longing (For Each Other's Warmth) || Tempting Fate || An Unfriendly Wager || Shadows and Tall Trees || Sanctuary || Easy Like a Sunday Morning || From Childhood's Hour || Scathefire || A Rose Upon a Thorn || Let Me Walk (Before They Make Me Run) || Risk My Hands to Pick Up Shards || Fair Game || Safe Under Cover || The Beginning of All Things || Aisling Lavellan Makes Her Mark || The Safest Place to Hide (NSFW) || You Will Find Him Next to Me || Don't Look Back Into the Sun || Planning Permission || The Nug King's Prize
prompt lists
I have a whole tag for story prompts and ask games HERE; this is just a selection of various types and topics. Again, please include the name of the list if you can, but don't panic if you're on mobile or just forget. Sparklies are for things I'm particularly feeling.
dragon age artefacts
unusual words and Raleigh's lost words
adventuring party dialogue pt. 2 and pt. 3
fantasy settings starters ✨
six word sentence starters
50 wordless ways to say "I love you"
for you, I would
intimacy under the covers ✨ and subtle smut ✨
soft sentence starters
hurt/comfort starters and carrying/being carried ✨
shit you don't want to hear
two-part drabble game
my ocs
canon protagonists:
Eireann Surana, Hero of Ferelden - City elf mage, arcane warrior and spirit healer, wielder of Spellweaver. Mother of Farah. Radically kind, values honesty, wishes she didn't have to keep so many secrets. A good tactician. (she/her, bisexual)
Rian Hawke, Champion of Kirkwall - Human hedge mage, force mage. On the diplomatic side of sassy, or the sassy side of diplomatic, depending on your view, but always aims for compassion. (they/them, pansexual)
Gideon Lavellan, Herald of Andraste - Dalish storm mage, Knight-Enchanter. Twin brother of Athim, brother of Aisling. Cunning, and good-hearted, a great believer in uplifting the downtrodden. His title is a burden, but he tries to use his power for good. (he/him, gay)
my other characters (I made characters to try out most of the Inquisition romances, and ended up shoving them all into my canon for funsies):
Athim Lavellan - Dalish mace-and-shield reaver. Twin sister of Gideon, sister of Aisling. Honest and inventive, good with problem-solving. Shares her brother's dry humour. (she/her, bisexual with a preference for men)
Kali Lavellan - Dalish dual-dagger tempest, sketches anything and everything. Perpetually anxious, and hides it well until she doesn't. Always goes the extra mile. (she/her, bisexual)
Sigyn, the Lady Archer - City elf mage of the Kirkwall Circle, escaped at the age of fifteen. Mother of Camile. Isn't used to being around people. Angered by injustice, will always protect those in need, but still building her social confidence. (she/her, grey-ace)
Farid Adaar - Tal-Vashoth mage, shapeshifter. Level-headed and kind-hearted, mellow until a game board or cards come out. A friend to all living things. (he/him, aroace)
Basvaarad Adaar - Tal-Vashoth rift mage, freed saarebas. Says little, and chooses his words carefully. Painfully shy, but loves deeply and well. (he/him, they/them, bisexual)
Nanna Adaar - Half-dwarf Vashoth, two-handed warrior, non-verbal. Brash and hot-tempered, but easily mollified. Very protective of people she loves. A lover of all physical contests. (she/her, lesbian)
Torunn Adaar - Vashoth archer and midwife. In-game she's an artificer, but in my heart she's a bard. Boisterous but emotionally intelligent and always eager to learn new things. Has big sister energy. (she/her, bisexual greyromantic)
Farah Surana - daughter of Eireann Surana and Alistair Theirin. Gregarious and inquisitive, she could make a friend in an empty room. (she/her)
Camile - adopted daughter of Sigyn. Shy and quiet, but always eager to help. Still learning to trust people to help her where she needs it. (she/her)
Aisling Lavellan - baby sister of Gideon and Athim Lavellan. She's brought to Skyhold to live with them after their parents are killed in the fighting in Wycome. Still finding her feet, but curious about everything. A budding creative. (she/her)
my 'ships
As I said, I'm up for trying most any ships, but these are all the ones I have in my verses:
main verse:
Gideon Lavellan/Dorian Pavus
Eireann Surana/Alistair Theirin
Eireann/Alistair/Kali/Cullen
Kali Lavellan/Cullen Rutherford
Rian Hawke/Anders
Rian Hawke/Varric Tethras
Athim Lavellan/Solas
Rian/Athim/Varric
Sigyn/Blackwall
Basvaarad Adaar/the Iron Bull
Nanna Adaar/Sera
Torunn Adaar/Raleigh Samson (quasiplatonic)
Kali Lavellan/the Iron Bull (FwB)
Gideon Lavellan/the Iron Bull (FwB)
Carver Hawke/Merrill Sabrae
Cole/Krem Aclassi
Fenris/Isabela/optional Zevran Arainai
Josephine Montilyet/Leliana
Raleigh Samson/Ser Thrask/Ambra
probably more I can't remember right now
the Lion and the Hind AU:
Torunn Adaar/Cullen Rutherford (whom the AU is named for!)
Athim Lavellan/Josephine Montilyet
Basvaarad Adaar/Cassandra Pentaghast
Gideon Lavellan/Solas
Kali Lavellan/the Iron Bull/Dorian Pavus (Bull is romantically/sexually involved with both Kali and Dorian, but Kali and Dorian are completely platonic)
other ships I enjoy but don't have anywhere specific to put, really
Basvaarad Adaar/Solas
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alyniaffxiv · 1 year ago
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I wanted to make a post kinda compiling all my thoughts on what was announced today! First off feeling super hyped. I'm excited that we're adventuring off again after the events of endwalker, it'll be a much needed breath of fresh air. That trailer omg it was so good. Never seen one piece, but got such one piece vibes from it. The cgi for the scions and wol looked fantastic and the new areas look amazing. Very excited to see it's based of south america and hope they do it well.
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Can we just look at HOW GOOD HE LOOKS ♡♡♡
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A little bummed it is next summer, thought it would be beginning of next year but think it'll be worth the wait. Fingers crossed for early June/July.
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Now this scares me don't let me fight the twins or g'raha please ;-; but honestly looking forward to some kinda of conflict with the scions and what it'll be about exactly. And will this have long term effects?
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The new areas look freaking STUNNING with the new graphical update. It was cute seeing how excited yoshi p was talking about the shadows and plants being updated xD
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SPEAKING OF THIS MAN WAS A TEASE ;-;-;-; But we all know yoshi doesn't wear a shirt without it having some kind of purpose so seen a few different theories. Based on the trailer we did see either the wol or somebody with a similar cloak holding a new weapon. Some people are thinking a corsair class which would be cool. And it could be a dual wielder with a pistol and a sword. If true that'll be a fun class. The two new classes were confirmed to be a melee and a caster (hell yes finally) But going back to the shirt it could be going many different directions. All the TMNT turtles are named after artists. So maybe some kind of Inkmage is what I seen most talked about. Or they are holding duel wielding weapons which could further confirm the corsair class. Whatever it is might see one of them at the EU fanfest in october.
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Taking a break to admire the boys Erenville and G'raha Tia cause LOOK AT THEM ♡♡♡
Now probably the biggest thing this update is the graphical update and WOWW it seriously looks great so far.
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Left is updated right is current ingame The way it just looks so much brighter and colorful fdjhfv seriously can't wait. It's a much needed update and so far they still aren't done but next time we see it will be even better.
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Updated example of aura their horns look great so far not just a blob. There are some videos on youtube showing off just the updated graphical updates and it all looks stunning especially a certain flower field we're all quite familiar with. Now with this of course does come with updated system requirements not as bad as I thought I barley just meet the recommended but keep this in mind for Dawntrail. It makes me wonder if by 8.0 support for ps4 will stop entirely or they will just have a lower quality version for ps4. We'll have to see.
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NOW THIS THANK YOU FOR ALL THIS This is all stuff I know myself and so many players have been begging to be added into 14 and it's finally happening.
Really hoping for at least 100 slots for housing inside and maybe 20 for outside. It seriously will just give so much more freedom for housing peeps. Now of course we have standard stuff we come to expect -Level cap -New Dungeons -New Trials -8 Player Raids -Ultimate Raids -Alliance Raids -New Gear and Recipes -Fates -Hunts -Treasure Hunts -Side quests -PVP Updates
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P.S just love this little guy <3
But we also have what yoshi p said Expansive New Lifestyle Content so something like island but not. Super curious what they have in mind for that or what it even possibly could be? Now...the two things I would have NEVER and I mean NEVER guessed is this...
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FALL GUYS?!?! Not just a collab in fall guys as a full pass but a probably perma game mode in the gold saucer! I could not stop screaming crying laughing in vc with a friend. I'm still in shock this is even happening. Much less skins being in fall guys but a fall guys game mode in 14! Ngl tho it looks like a ton of fun and I hope it brings some more people to the gold saucer. Now they said in 7.0 gold saucer is getting an update which they said in 6.x that was gonna happen. Please let it be a bigger update this time.
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This is the second thing that surprised me was 14 is coming to xbox! Which is great bringing in new people to the game and honestly about time it's on xbox. Phil spencer also great to see him as awkward as ever :)
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Nothing needs to be said about this picture lol this was so funny to watch live Overall though extremally hyped for what this expansion is going to bring. I think it's going to bring such a fresh air from the doom and gloom endwalker brought and what I am hoping is just more content. Endwalker does feel a little lacking in content and I just want more and hopefully they can deliver.
I know and can understand people not super vibing with the more relax vacation this is showing off so far. But we still don't fully know what mysterious or problems we'll have so I'm quite optimistic of what they will bring here. Anyone reading this I'm curious what other people think and if you want leave a comment I wanna know :D
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OC Ramble
Just got an idea for Ezra's fighting style to help differentiate her from other rapier users like Raphael and Amy.
For my fic, there's a running theme where the central characters (Kasta, Grøh, Azwel and Ezra) all are dual wielders (Kasta with their daggers, Grøh with his double-bladed swords he can detach, and Azwel with his conjured up red and blue twin Kris), but I didn't know what to give Ezra with the fighting style she has in-game (she has the Soul of Amy fighting style to clarify).
But then I remember reading and watching movies and shows about duelists carrying parrying daggers alongside longer swords such as rapiers.
Part of me wishes the rapier/parry dagger combo was a thing in Soul Calibur.
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heniareth · 2 years ago
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Twins AU (Round 2)
Since our original post exchange got a tad bit long, @bumblerhizal I’m starting a new one here ^^ First, a few things on the doodles: I’m still cackling XD XD XD XD XD XD XD XD Especially about Amell (Pavle) going all “woe is me! 😩😩😩” over the dirt on his favorite robe while these two Alienage kids with probably multiple patches and mends on their clothes just look at each other like “can you believe this guy” XD XD XD XD XD XD XD It’s sooooooooo good and I am now imagining Pavle coming face to face with Sigrun’s particular brand of cheerful dead inside XD XD XD The official Grey Warden merch is amazing and our guys are great models. I really want that on a shirt now (and I could, now that I think of it. Ooooooh it’s tempting). I love Valendrian’s grey hair counter. The expression is on point XD XD XD The Plum of Peace should be a Feastday gift. And it’s very good to see reference for Radka, Pavle and Mr Andras (Who looks so kind!!!!!) Mousevhen is absolutely adorable. I want to give him all the pickled beets in the world
Next, onto the further building out of this AU:
You say Novhen is not able to realize that they’d work better as a team until they’re both neck-deep in the Blight. Is there a key moment when he’d realize? I wonder if they ever get to talk about the different conception they have of themselves and each other and their role with regards to one another or if it eternally stays as this sort of undercurrent until Novhen leaves to join Morrigan. I like the fact that Novhen sees himself as the lone wolf. It’s juicy and it makes a lot of sense given the backstory we’ve given them. And really, before becoming wardens, they have both been doing their own thing in pursuit of the same goal: Astala was working, and Novhen was criming. Astala would probably be between surprised, shocked and hurt if she ever found out (“What, am I not good enough to stand next to you now?”; not that she’d say it like that unless thoroughly provoked), but this is (partly) on her. IF she ever finds out she’s gonna have to chew on that. And it’s funny, bc when I got around to the Landsmeet and Denerim in my latest playthrough, both of Astala’s blades were better than Fang (yay for Starfang--also a fang!--and Topsider’s Honor). Kinda sad that I didn’t get to use Adaia’s Fang in-game. If this sticks in this AU, she’d be at a bit of a loss what to do when Novhen offers it to her, bc on one hand it was her mother’s, on the other that’s a weapon with a whole lot of emotional baggage and expectations attached, and on the third Novhen is giving it to her and what will he think if she says no? Will it be further rejection of Adaia and the cult and everything that tied into it?
She might just give the dagger to Novhen after the battle of Denerim as a side weapon. Everybody needs a dagger, and she’s already made good use of it. Funny how these two have feelings of inferiority with regards to each other, huh? Astala about not being rogue-y enough, Novhen about not being a dual wielder. Welcome to being siblings
And now I’m imagining Novhen at the docks, looking out over the ocean where they’ve taken half of the Alienage. Oh he’s gonna blame himself again T_T T_T
Let me jump to Broken Circle real quick, since we’re already talking about Astala and Novhen’s relationship with regards to Adaia. First of all, MOUSEVHEN!! HECK YEAH!! But also it might be Astala as well who’d ask him to stay in elf form for a bit so she isn’t alone with their ma. I think the reunion would on one hand be tough on Astala (depending on if she got the chance to apologize to Adaia after her outburst or if she held on to the grudge too long and then boom! Adaia’s dead), but on the other hand also awkward. By this point Astala’s had time to drift further from the cult and Adaia’s teachings. Seeing Adaia again would confront her with exactly how much she’s distanced herself. This and the fact that she’s left Novhen all alone to carry Adaia’s legacy. She may not believe in the cult or Fen’Harel, but she recognizes the need to keep traditions alive, and it’s not fair to expect Novhen to do all the work because she was angry. That said, she still does carry a grudge. Idk how or if she’d reconcile that, but she might come to the conclusion that she owes Novhen an apology. And, as far as I understand, meeting Adaia again is primarily going to bring a reassurance and some healing for Novhen, right?
Does Adaia have a temper? I somehow imagine her as having one, although she’d have a firm grasp on it
And Astala will definitely take Novhen up on doing target practice! They’re both bad at it now, so it’s fine XD XD Ilanlas and Nathaniel will be explicitly banned when these two are practicing
Oh, and Ilanlas will definitely say something insensitive about the city elves at some poin, count on it. Astala’s got a big shirt permanently within reach. How she’ll catch two very dextrous rogues is another question (maybe she waits until they’re busy arguing and thus distracted). Or she’ll tell Ilanlas he’s being an ass, Ilanlas will first put on airs and then mumble an apology through his teeth. Novhen seems like the type to hold grudges, right? Depending on the grudge, probably, but there’s already the thing with Nelaros’ ring. Things aren’t looking too good for Novhen’s opinion of Ilanlas. In that case, Ilanlas will have to content himself with them simply being companions. It wouldn’t be the first time he’s alienated potential friends because he was being an ass. He does warm up to Astala tho ^^ Ilanlas and Novhen might then be “that guy I’m only associated with bc I’m friends/siblings with this one very social person” to one another XD XD XD
I love the idea of Novhen telling the story of the Dread Wolf slow arrow around the campfire! Ilanlas would be all ears. Stories about Dalish gods from an Alienage are not something he comes across every day. He would, however, definitely go “the moral of the story OBVIOUSLY is that you shouldn’t trust the Dread Wolf”. And yeah, it’s not so much that Ilanlas invokes Fen’Harel for help, but rather that he expects the Dread Wolf to twist the words of a Dalish elf’s prayer to another god, because That’s What Trickster Gods Do.
Ilanlas will share his arrowmaking techniques, and he’ll definitely show him some heavy arrowheads the clan uses against fully armored templars. I feel like Novhen would be interested in that. As for pointers on stealthing in a city, first he has to not get overwhelmed by the noise. Then he has to hide his vallaslin XD XD Tramaking would be good bc Ilanlas knows traps for small game, but not for humanoid creatures. Tips will be welcome. As for quiet time during arrow repair, Ilanlas would love that. He needs his quiet time to wind down. If Novhen’s the one to walk over to him, or Creators forbid, invites him, Ilanlas might be a bit surprised that Novhen would want his company. If it’s been a good day, he’d count it as a win, if it’s been a bad day, he’d keep turning it round and round his head why Novhen would seek him out. I do have to note that Ilanlas sometimes starts humming to himself or singing really really quietly while he works. I hope Novhen isn’t bothered by that
Perinella is going to drag Kieran around with her if he’ll let her XD XD XD At some point they’ll sneak out and raise mayhem in the market (without outing themselves as mages, obviously. They’re smart kids 😌😌😌). Also, if Morrigan teaches her to shapeshift, her favorite form WILL be something with really pretty colors. She’s got Astala’s taste for fine dresses ^^
That Soris is already married to a human woman might work in Novhen’s favor, then. Let’s hope it does. Let’s cross our fingers real hard. Realistically, Cyrion probably won’t know too much about Soris and his family, right? Sounds like he broke off contact when he moved. Maybe Astala and Novhen should visit. Try to see how he’s doing. Try to reestablish contact
The question about the bann is a tough one because a) I don’t want Shianni to die but b) Novhen and Astala don’t know that Shianni will die if they make her bann. Astala agrees that Shianni is still young, but give her a few years and she’ll make a terrific bann. But also, Astala’s kind of wary of placing responsability like that on Shianni’s shoulders. Look what responsability is doing to her! I think keeping it tied to the position of hahren is a smart choice, even after it turns out Valendrian has disappeared. After all, the hahren already had most of the duties a bann would have. Maybe the title of hahren as a title could be preserved and given more of an alienage-internal role (Maker and Dread Wolf know there are enough problems, disputes, and people who need help inside the Alienage to give work to several hahrens at the same time). In that case tho, I think Shianni would make a better bann than a hahren
Also, good! I like that Kieran gets to have a bit of point to his ears XD XD XD Agreed, I don’t care for the “all half-elves look exactly like humans” either. That’s not how genetics work and having half-elves looking like hal-elves, elves and/or humans makes things much more interesting
We’re then having Khêd, Sulri, Ilanlas and Wynne arrive late at the tower, earliest when Astala’s already on top of the archdemon’s head ready to slice down. Maybe Zevran could be with them as well (although three rogues for one group that’s going into the market with all those ogres seems a bit much), and thus be greeted by a truly horrifying sight 😈 Or he’s already there. Kudos for Pavle for not wanting to cross Irving’s path, he’s a smart man and will get far
Also yes on the horror stories of jobs on ships turning out to be traps leading to enslavement. It makes a ton of sense and feeds right into that spirit of “stay with your own, don’t make trouble, and you might make it to the age of 70″.
Regarding Ostagar: yeah, I figured the newbies wouldn’t be allowed to the big ol’ warmeeting. Totally unfair. I’m currently laughing at the image of Novhen’s eyes flashing over to the group and the four of them going “oh shit oh shit” internally XD XD XD Good on him for not snitching!! Everybody appreciates that. Khêd probably especially so
Sulri might indeed run with Novhen to the tower. She prefers to keep away from darkspawn (not that Khêd does so any less, but Khêd’s also a softie) and I’m considering having her develope feelings for Alistair, so she might want to check in on him. Khêd and Ilanlas would attract a few looks at the very least if they made it to Ostagar. A dwarf and a Dalish elf make for a weird pair. Fortunately, as far as I know Khêd so this may be subject to change, Khêd grumbles only when he’s comfortable. When he’s not, he’s got a cheerful thing going on that‘s not always entirely convincing, but will definitely offset Ilanlas’ snark (“Nothing personal, salroka :)” before he attacked Oskias). They could find Pavle and their small group would get even weirder! A dwarf with missing teeth and a fake cheerful smile, a Dalish elf with the most obvious vallaslin you could imagine, and a guy who’s very very clearly a Circle mage in a town full of templars. What could go wrong?
I also do agree that Lothering is the more easy place for a reunion. Especially with Astala’s head for navigating forests U_U
Khêd would probably keep a close eye on Radka until the fight with Jarvia. Then she’s okay in his books. He’ll definitely want to know how Leske got to be Jarvia’s right-hand man and what happened to her though. He understands the Carta being done with someone. They wouldn’t have rescued him during his origin either. Her pledging himself to Khêd would definitely make him raise his eyebrows. “You mean I’ve got some authority in this dump now?” *gestures at the Carta hideout* Once Radka gets to the surface and turns into her jester self, Khêd will probably definitely think the shock of the surface (and the sun!!) is being too much for her. Astala will probably be delighted though ^^
It’s a shame Novhen doesn’t get to dance during the ball at the Winter Palace, but yeah, a public dance together would be far too dangerous. Later in Morrigan’s quarters seems a good compromise ^^
Many of Astala’s recipe modifications will probably center around making the pastry more hefty (“It’s gotta feed you, not just taste good, y’know?”) and also putting in fun new ingredients (“Have you ever tried this chocolate thing? It’s amazing, have a piece”)
Astala’s definitely going to appreciate Novhen having her back during the infiltration of the arl of Denerim’s estate. I think she kinda knows as soon as they get to the room where Nola died that she could’ve maybe chosen a different, better moment to confront the past than the extraction of the imprisoned queen of Ferelden. But, here she is. Novhen’s support is gonna be a huge thing for her just to remind her where she is and what she’s doing and help her focus. And he also gives her the safety in knowing that, should she be out of comission at any point, there’s somebody competent she trusts wholeheartedly to take over. The two big bad spots for her are where Nola died (right at the beginning of the route) and where Nelaros died (at the entrance of the estate). The second one isn’t good bc they’re gonna be in the middle of the estate. Apart from that, I think she’ll manage just fine except for sounding a little off. She processes things slowly, which comes in handy here. No sudden shutdowns or anything like that 🙌
Also, I like the idea of ser Cauthrien having them surrounded. Otherwise people might be tempted to try and fight their way through. Between being surrounded and the need to keep the diplomatic route open, I think it’s quite plausible for the team to surrender the wardens. And ser Cauthrien does let the other companions go as promised, which speaks to her character. But damn that guard. It does sound like Novhen to try and sneak away as soon as he thinks he can get away with it. If Novhen’s getting concussed, you’ll have Astala struggling against whoever’s holding her back and trying to get between Novhen and those guards. And telling ser Cauthrien off for allowing that. That’s how Loghain treats his prisoners?? What the hell??
And oooooh, so mechanically speaking they reduce Novhen to 0 hitpoints? Damn, that’s rough O.O Especially if at that point he already has that one rogue talent that lets you play dead available and tries to play dead, but the guards don’t let themselves be deterred by that (although idk if you like that idea. Might be a bit much gratuitious violence?) As far as cleaning Fort Drakon goes, it’s very tempting. But there is still a need to keep the diplomacy route open. Right now, the Blight has priority, and they will need all the men they can have. That includes the blighted bastards at the fort.
But it really is tempting to have a shem massacre 2.0
Also, back to Anroa and the negotiations: Astala would want to be there after UITA at the very latest. She’s torn on whether or not she believes that Anora knew nothing about the slavers’ presence (and will probably consult Novhen on his opinion on the matter). I think she’ll let Novhen lead that conversation, with the occasional follow-up question or voicing of her opinion. He seems sure as to what to do, and he tends to do these things very, very well. She’s going to take the opportunity to observe Anora and try to figure out how she works. I could imagine Anora being a bit unnerved at these two city elves in whose hands her position of power (and maybe also her life?) lies; and that straight after her father sold half the Alienage into slavery!
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captainkurosolaire · 2 years ago
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Dreamer of Dreams
 How important are dreams? Chasing things beyond us sometimes grant us strength to surpass limits, to courageously endure for our vision. Over time a Pirate’s own became misconstrued, failures, losses piled up and his grandeur became murky. Losing a partial, vital piece of essence. Children call them dreams, but upon nurture, it was called Ambition! Without having a strong-self interest, he couldn’t relate or jump the hurdle for others, initially sought.  Now rectification came to retrieve what was lost. The First-Stage to Healing.
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By plucking his lost spirit within obscurity, a reversion of his zenith came. That horrendous fog vaporized to magnificent sunlight. Matured figure of the boy-to-be, extended his arm’s out, it was time to go home. In their embrace, unbridled warmth quaked from a reunion of resolve. A wide-spread grin surfaced externally Captain’s injuries stung, ached, nevertheless something swelled within himself, the belief to achieve, in absolution. He sprung a bounce to his soles, kip-up. With finesse, began reassembling his own mind-games against his Skull Brethren, since started off this way, donning his original attire, fetching dual-blade’s of Hingan that were sworn off to prevent incidental death. Black-blood face paint ran across his eyelids, not only repulsing the dead itself; used to aid him in becoming brave that required adversity, now just meant to trigger Sol's distress. Sol took aim to shoot-down Captain’s butterfly who came from the cabin’s keyhole to cause misdirection, the spirit-guide, named Perish, fluttered between his limbs, barely evading swatting and squishing attempts. Soon found himself pulverized by a door that flew off the hinges suddenly as the Seeker sprinted with full on collision from a drop-kick, then surfboarding it, trampling his rib-cage. “Always told ye t’ fix that blimey door!” Giving a befitting punishment to the Shipwright, squished with the cabin’s door on him, Kuro kicked Sol’s silver-wind pistol into the waters, then blitzed towards climbing to the top-mast where their sail-flag awaited. Mistbeard’s mask still onlooking their pirate-battle. The ex-Garlean conscript, struggled temporarily, wind knocked out of him, before angrily following pursuit, spare pistol <Live Free> brought out taking shots at the climbing cat-folk, who intelligibly utilized line-of-sight climbing alongside the mast’s with his heritage-expertise, forcing the gun-wielder to pursue, climbing up to the top with sheer agitation, this would be done in a duel-fashion now.
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Atop the mast, where they’d wage their last-sequence as blood-brothers turned enemies. Sol finally arrives behind in his pursuit, seeing Captain more closely. He was unnerved, a deplorable golden-crest smile was on him, the markings of jolly, complete fulfillment, it always brought him anger. As if a Sun was looking beneath him, nothing he could do would discourage the heat, his traditional means to kill, erase, all left meaningless in pursuit. His brow twitched into a frown. That deviant-rogue staring across him spoke, “Thanks t’ ye mate. I found irreplaceable value in me. I’m afraid… I’ll b’ stealing n’ cucking ye, again of something. Could race to see who reaches ascension firstly or lastly there! Like ol’ times… But I’ve got t’ slay your dark-cloud, it’s cramping my vibes.” Candidly bringing back a memento, it’s like time-flowed back, to not-long-ago, they used to rock-paper-scissors for who rigged, or climbing up on the masts, doing contests to one-up another in brotherly competition. “Also – I’ve decided. I’ll become a King.” Calmness and overwhelming peace said with a matter-of-fact from the Scoundrel’s following words, after the storm-breeze howled.
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Sol, overtaken by envy, frustratingly growled, “...Y-You can’t just decide that!” Where did this abundance of confidence come from? Teeth grinding and grating together blood rushing into his temple. His concentration was caught lacking and those winds nearly took him off balance, but Miqo'te remained perfectly still…
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Energy shifted in an instantaneous, an explosiveness out-cried from Captain with a thunderous shout of his declaration. A Challenge against ALL of Destiny, Fate, anything in-between was committed, throughout the rumbling tides and passed air. “I’ll become King ov’ th’ LIVING!” A dream so far-above, outlandish, impossible echoed. Jolly laughter tantalizingly followed, against Sol’s ire, a splitting image of their own Founder was reminded. To know, Living is to understand the existence of infinity! There was no-one way to live. This particular Pirate knew this and had connection to everything that resided between the spectrum's, life to death, and was born from a Mother’s Light and Father’s Shadow. Be that as it may, he ambitiously stared at the path of transcendence. Unwavering determination highlighting his visage. Upon his crew and varied people across in adventuring, to most-natural or supernatural, soul’s encountered.  All uplifting and inspiring him to heights leaving their imprints, scars, traces upon his singular vessel, these were the stupendous keepsakes, to preserve! Wanting this stead. Survival was instinctual because this was his perceived ultimate treasure. A challenge traversed the realm, shaking with a bewilderment of unyielding certainty. An individual-cloaked frozen-between-time peered over to the skies and gave halt from galloping.
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They who stood at the highest summit, a GIANT, woke from disruption. Hinted with Captain’s Presence, awakening. Enraged Sol, lashed out in foul spite, fear, quivering and whining jealousy, “Nonsense. Die, Die, Die!” Pulling his trigger, reloading with rapid-fire, pupils went bloodshot from crazed-fury. The amber-eye, determined Seeker, predicted the trajectory of every fired-shot just by familiarizing Sol’s aim, countering by sliding against bullets with his dual-blades shield, deflecting and parrying him, to having them shred against his flesh in minor grazes, fearlessness, continued forth closing distance. Where Sol was useless in. They battled akin to this when pint-sized deckhands, back then using bb-guns or slingshots versus wooden kendo, this entire scene felt like reversed-time. Captain with a blade-rising upwardly in the air, spun his blade with realignment allowing glaring-rays, letting what all others were seeing. Sunlight had broken throughout the canopies of those undesirable clouds, vanquishing them. His steel-reflecting light, brought a blindness causing the Raen to misfire, his last shot in the chamber, the Seeker predicting this response, taking advantage of his discombobulated state, gave a devastating cross-slash against the Raen’s bare-chest, secondary dual-strike following-through with momentum to strike his gun-slinging wrist, forcing a disarming in one flawless-swoop.
♫Undefeatable♫ - Reference - Last Chapter
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